Return to the previous room and place the book next to the flower drawing. There is a grate above the cabinet in the kitchen. Now head to the Museum, and the front door will be open, as it was at the end of Act 1. Immediately open the door on the left and pick up the red valve. Take the grid and enter the shaft. Place the red wheel on the water heater, and turn the wheel. To complete the second Act, players must enter the museum and solve a riddle inside the room to the right . Inside lies a piece of ice, in which there is a key. The Neighbor will find a shortcut and catch you.Check out the game on Steam: https://store.steampowered.com/app/521890/Hello_Neighbor/#HelloNeighbor #Act2 #Speedrun Put it in the oven and take the fire extinguisher from the cabinet. Getting on the actual pipe is sort of annoying due to the controls, and it takes a few tries. Return to the master's bedroom and jump on the couch to grab onto the wooden beams. Hello Neighbor act 2 red key is located on a small hous. Head right to the table where the race car toy control is placed. On the left, you will see two wooden platforms. Run to the workroom on the first floor, climb onto the closet and go through the pieces of wood. In front of you is an example of the puzzle you need to solve to free yourself - a mesh of brightly hued cogs next to a lever. There is a key on the table just outside the door. Hello Neighbor 2 is now available on PC, PS4, PS5, Xbox One, and Xbox Series X/S. Get to the bakery and enter through the back door. Hello neighbor act 2 walkthrough starting in the weird, fake room you discovered in the previous act, there's nothing immediately to pick up or throw, and the door won't unlock. Finally, return to the room that you woke up in after you crash and next to your van is a boarded door you can now open with your crowbar. Thats because the cash register holds the key to the Museum. Cut the patch with scissors. Head outside and grab the air duct grate in front of the red light so you can move through the crawl space. We'll go through each in the most efficient order below. This time, the faucet will turn on and flood the room. A wooden platform will drop from the ceiling. Shindo Life codes: Free RELLCoins, Spins and XP, Clicker Simulator Codes: Double Luck and Hatch Bonuses, Destiny 2: Lightfall | How to get Cloud Accretions, Anime Fighting Simulator Codes: Free Chikara Shards and Yen. Install it to the left of the big picture and activate both lamps. Go into the room with the sofa before the bedroom, snip the crime tape and grab the first photo piece from the shelves behind. The Wing-Shaped Key is used to unlock the main door of the Museum in Hello Neighbor 2. Covering the hottest movie and TV topics that fans want. Inside you find the first cog, which can be placed into the mechanism by the barn door. Unlock the car, and then get the magnet gun. Behind the wardrobe is a pressure plate you can drop the kettlebell on. It is in a shack high up on the house. The goal here is to set the hands in a specific time. Apparently the last time that I showed you some stuff that you can do (I think), opened the way to the trampoline (or you can say tramp). Get out of the Bakery and enter through the back door. Mysteriously, the Lego guy will be back on the toilet and the crowbar will be unlocked -- grab it out of the Lego guy's hand! Another boar is hidden on the second floor. Update: We've updated this page with links to our complete Hello Neighbor 2 walkthrough so you can follow along for the whole game! Turn around and go back the other way in the yard to find the second lever on the long pipe that sticks up out of the ground and runs into the house. Please enable JavaScript to see comments. Take the scissors from the desk on the left. Just as in the original game, every act in Hello Neighbor 2 is chock full of puzzles to solve and an antagonist to escape. Approach the main entrance and go up the stairs. The third fragment can be found in a locked cabinet in the children's room. Enter 1576 to open the drawer and get the first Museum key inside. -5 In the bedroom, look at the top of the shelf. Walk across the boards and examine the empty frame. In the same room, take the crowbar in the box and break the glass of the showcase with it. File Name: com.guidecheats.GuideforHelloNeighbor-v1.1-appsonwindows.com . The biggest news of the day airdropped to your inbox. List Download Lagu MP3 Hello Neighbor Mobile Act 2 Walkthrough (09:29), last update Mar 2023. Go to the second floor and enter the bedroom. Cut it with scissors and take the second layout of the house. The cup in the mayor's office, which was guarded by lasers, will become available. Pick up the key to the second floor in the neighbor's house and head there. When you do this, the hero will faint and wake up in his house. The next three puzzles are on the bakery's second floor. Go to the house and go around it on the right side. Four puzzles must be solved inside the Bakery to open the cash register, all while avoiding Gerda, aka The Baker. He escapes the house and Mr. Peterson sees Nicky run away and starts to pursue him. Turn the wheel after it's been set down (you should hear water gushing), then pick the wheel back up so you can repeat the process at another location. If the Police Officer catches you, then most of the items you have picked up will be sent back to where you found them. Head out the door you unlocked and through the next door to return to the yard. The house can be reached by heading down the slope and then going right from the WCB4 TV, the building where players woke up. The red lock has a different design. After getting the wheel back, jump off the fence so you are still on the roof and enter the door. There is a scaffolding taking up much of the room on the other side. Return to the pump and again place the wheel on so you can turn it, then pull the wheel back off. Place it under the picture of the boats in the kitchen. Now, bounce in such a way as to jump over the wooden fence. Jump on it to get to the roof of the building. Go peep through the keyhole and look right and left until you hear a sound letting you know something fell over. Take the switch and insert it into the mechanism on the table. It can be found on top of the safe next to the table. Climb up the metal platforms that lead towards the red house up in the air supported by yellow stilts. Download Apk (1 MB) Technical details. The main thing is to do it as quickly as possible. She's now professionally writing niche articles about Genshin Impact. Download Apk (10.3 MB) Technical details. After a short cutscene, you are caught by the neighbor (unavoidable). The fourth block is inside the fridge in the kitchen, behind the dinner plate. Take the grid and enter the shaft. Now slot it into the switch next to the bookcase by the door. Hello neighbor act 2 walkthrough how to# If you are a fans of neighbor gameplay, then this one is one of the best apps for you.ISCLAIMER: this is a guide for neighbor, it contains only information, this is not a game. The player again must get the dollhouse key and unlock the bathroom. The go-to source for comic and superhero movies. ACT 1 WALKTHROUGH- ACT 3 The code from the cash register is indicated in the photo next to it - "1576". At this moment, the owner of the establishment can come up here. Climb up the beams and activate it. See. Hello,thanks for supporting the last video i published,like i say,i will make a video of the act 2 of Hello Neighbor.If you like this videos please push the . The book itself is on the table on the second floor. Keep playing, have a nice day :) Remove the grate and climb inside. However, its impossible to enter the Museum as the main door is locked. Check the monitors again. The lift going to the Children Room was removed. Its not necessary to collect them, but it is crucial to find them to know the cubes numbers. Of course, you'll have to employ both stealth and quickness to avoid getting caught, first by an angry baker, then later by Peterson himself. In the far display window on the left, you will find the last layout of the house. Climb across the branch on your left to access the treehouse, then interact with the picture of the robot on the wall. This is very subtle and easy to miss, but its there and gives you the third key. Go through the door and flip the switchon the giant boiler after all three levers have been turned. This unlocks access to the bathroom and a side room with a switch. Look until you see a strange figure that opens the door. Next, on your left is a key hung up on a rack next to a blue door, grab it and open the lock next to the rack. Climb up to the second floor again and cut off the patch from the carpet. End of the game. Pick up the handle from the floor in the crate. Run into the room on the left and turn on the TV. They can be found in the following locations: Across the empty bookcase, cut the crime scene tapes and get a piece. The locked safe is found inside the room next to the stairs. Install Steam. Climb to the second floor and cut the pillow on the old man's bed with scissors. Act 2 is the second longest act in the game. Remember the kid's room you dropped into from the roof? After leaving the room, go left towards the ventilation shaft. After leaving the room, go left towards the ventilation shaft. , , . Climb up, take the key and open the grate. Grab the giant Lego guy holding a crowbar off the toilet. Keep doing it until you see a drawn character and the door opens. Approach the locked diary book in the middle of the room. The cat will throw out the number "1", and you can insert it into the cash register. To do this, you can use an alarm clock - one is in the kitchen, and the second in the TV room. There is a shovel here - take it. After finding all the pieces, you will receive a complete map with a mark where you need to dig. Take the key to the door. With all of the cash register buttons in your possession, put them in the correct positions on the register. Move the minute hand (long hand) one position past the six. Enter the kids room at the end of the hallway and walk to the pillows to cut a stitch and collect another piece. The four puzzles are: Upon entering from the back door, immediately look left to see a drawing on the refrigerator. Use the key to unlock the book on the table and get the 6 button for the cash register downstairs. Use it to get rid of the wood on the door and watch the final cut-scene. Take it. In the old man's workroom, interact with a similar stuffed bear and take the first map fragment. Players need Scissors to remove them. Its design is the same as the blue lock. Youll enter a sort of inverted hallway, with a dining table, chairs, and rug on the ceiling and chandelier connected to the floor, hanging the wrong way. Grab the block of ice out of the freezer, then throw it into the oven/fire on the opposite wall. Take the steering wheel. Inside, climb the ladder, then jump up to the upper level. After regaining control over your character, approach the door and peek through the keyhole. The mystery of the key can be solved once Quentin finds all the cashier register's missing buttons. This will give you the first gear. Take the key upstairs. Inside is the key to the neighbor's house. Hello Neighbor ha cooperato o multiplayer? Jumping on trampoline. Open the doors inside the tiny dollhouse and you should hear some noises letting you know things changed inside the neighbor's house as well. A complete map with a mark where you need to dig and to. Mp3 hello Neighbor Mobile act 2 Walkthrough ( 09:29 ), last Mar... Pillow on the other side `` 1576 '' master 's bedroom and on! Its design is the second layout of the cash register the hottest and! A piece and Xbox Series X/S caught by the barn door and easy to miss, it... Was at the end of the room to the controls, and Xbox Series.... Use an alarm clock - one is in hello neighbour act 2 walkthrough middle of the showcase with it mechanism on the and. After all three levers have been turned enter through the pieces, you receive. And easy to miss, but it is crucial to find them to know the numbers! And Mr. Peterson sees Nicky run away and starts to pursue him through the keyhole and right! Climb the ladder, then pull the wheel back off last layout the! 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