A history teacher by training, Mark has branched out into the fields of fiction and non-fiction writing. I maxed power attack, two-weapon fighting, lightsaber mastery, and the rest were basically defensive things and focused all on Strength. I have two more builds to write, so look forward to Jedi Battlemaster and Jedi Shadow. I mostly play character that heavily depends on Force so it was nice change. Head: Rebreather Mask (Immunity: Poison, Constitution +1, Regeneration 1) Because it has some cool look. How do you get out of a corner when plotting yourself into a corner. Then focus on increasing the character's Strength, Constitution, and Wisdom - don't neglect Charisma and Dexterity though. 5. You need to sign in or create an account to do that. Now I'm moving on to KOTOR II and it seems like it's become a bit more advanced/complicated on the characters, and I was wondering if I could stuff it up or do some big no-no things. Please feel free to contact me through Reddit (/u/TangoSierraFan). Skill points aren't that hard to come by, and you always have T3 to handle that stuff in a pinch. This build is basically like running a wizard class in games like Skyrim. For the other two classes, you should pick either Jedi Weapon Master or Sith Marauder. Frag grenades are the standard damage dealer, ion grenades take droids down quickly, and plasma grenades are extremely damaging and can cause Horror. Youll get a massive boost to your combat skills, while still getting plenty of Force Powers to use. The idea of a Heavy Armour anything in KotOR is difficult to stick with and you managed to get all the Perks of Heavy Armour with all the benefits of being a Jedi. Honestly once you have been able to upgrade to the point where you can get your lightsaber with these upgrades and have master speed the game is over. I think the sticky has some good recommendations but here is my opinion: Instead of putting points into CON at those levels you can just gain influence with Han Harr and subsequently Kreia (it's a whole mini story/lesson thing) and that nets you two or three points to your CON. Early in the game, the bonuses for Critical Strikes are not very appealing. Graduate of Sam Houston State University -- Class of 2011 B.A. I chose to go with single lightsaber because of the Defense bonus from Dueling. Espaol - Latinoamrica (Spanish - Latin America). Then i use the Ultimate Diatom Energy cell, the expert fencing emitter and Pontite lens. If push comes to shove, wed say dark side is more fun, but its a hard choice to make. It was a total blast to play, very fun and very different (as I tend to not play brute strength melee characters in RPGs). This build makes a joke out of the highest difficulty, however it has no skills, having to rely on its' party to use Security, Computer Use, Repair, and other skills. Star Wars Knights of the Old Republic II: The Sith Lords ; Star Wars: General Discussion ; Double saber guardian build in KoTOR 2 Double saber guardian build in KoTOR 2. Force Chain! This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities, This build starts with the Scout class, and then. Really, this is a question for role-playing. I've played a strength guardian and a dex guardian in KOTOR2, and the dex build faired far better against the end boss than the strength build did. However, the Critical Strike build becomes one of the most powerful builds during late-game play. Another strategy is to stay in the shadows and fight enemies on the player's terms. So if Kreia uses Speed on herself, you will be speeded too. Oh, I forgot to mention that the Guardian is pretty much the worst of the three starting classes, so if by 'Jedi Guardian' you simply mean a character that can own with the lightsaber as opposed to definitely starting with the Guardian class I would recommend a Consular ==> Weaponmaster/Marauder or Consular ==> Assassin/Watchman. Look at your Wisdom too, since thatll help with your force powers. I happen to have a lot of experience with d20 tabletop games, which KotOR's character generation is based on. but there is one thing that. How did Obi-Wan kill Grievous again? I like persuade simply for its use in dialogue. Theyve got a decent class feat that diminishes the effects of attacks that cause fear or stun your character. While itsLightside Power, it will come in handy sometimes. Naturally, this requires players to choose the dark side, but honestly, the dark side powers are the most fun. RELATED: The Best Star Wars Imperials Not In The Shows Or Movies. Thank you for the awesome write up. We've added a "Necessary cookies only" option to the cookie consent popup, Screenshot of the Week #85 [Submissions Closed - Vote Now!]. *Caster ability remains unchanged by stated shout. Please see the. Using indicator constraint with two variables. Makes sense, right?). You forget screaming eagle that with finesse Dex also gives you Hit as well as AC plus reflex where as Str is just Dmg and Hit..you hit more and get hit less with Dex Finesse so Str is meh when you can float like a Yoda and sting like a Windu. Network N Media earns commission from qualifying purchases via Amazon Associates and other programs. We include affiliate links in articles. After two playthroughs, I have to tell that Kotor 2 is really much easier than the first one, but I still enjoy Kotor 2 more for its awesome story and companions. If youre not going for Persuade skill, be sure to pick this Power so you could convice dumb thugs to commit suicide by jumping over rail on Nar Shadaa. Star Wars KOTOR II Guardian Build Guide If you are going to play as a JEDI GUARDIAN and then become a JEDI WEAPONSMASTER then here is guide to light the way. This build has a force power difficulty class of 49, meaning you have a 50-80% chance of afflicting him with force kill. That being said I can offer some general build information, that gives no spoilers. Fear Last rank is pretty much AoE stun and who wouldnt want that, right? She couldn't even touch my dex monkey, whereas the strength build had to constantly stop for healing. use shout at own risk. And because the game is a massive RPG, theres a lot to consider when youre building that character. The Scout is a good pick for this build due to the implants; some other feats that complement this build the best are Force Immunity, Toughness, and Conditioning. Is there a proper earth ground point in this switch box? Ive been using Dao-Dur a lot (love me some dark Zabrak using saber-staff). I wanted to try my hands on heavy armored character, because thats what Ive never did before just because of the fact, that you cant use most of the Powers. When you're building one you should think about focusing on Strength, Dexterity, and Constitution. STAR WARS Knights of the Old Republic II: The Sith Lords, This item has been removed from the community because it violates Steam Community & Content Guidelines. This build focuses more on using force powers over weapons. MORE: Star Wars: KOTOR - Awesome Side Quests You Shouldn't Miss. Just a couple things, you talked about medium armour, is this still a feat? I also have all skills covered as a Guardian with Atton/Mira and Kreia, so his impressive skills aren't going to bring anything new to the table. Nearly all gear in Kotor II is randomised. I am a 30-something year old who played the original game on XBox back in 2003. Constitution is directly related to the player character's Health bar. Will he be able to compete in terms of damage with other party members as an unarmed fighter though? What I created is the most brutish juggernaut clad in heavy armor I ever played, yet at the same time enjoying all the advatantages of Buff Powers. Spoilers. Aim for a balanced set of attributes, and a mix between combat and support feats and powers. I wouldn't waste any points in Intelligence and i would put any leftovers in Charisma (i like persuading people). This build uses the Force Suppression, Force Resistance, Force Push, Stun, and Burst of Speed. *, Any questions, comments must be forwarded to the original content creator at. Players can try a variety of builds in Star Wars KOTOR. You need to sign in or create an account to do that. Prestige classes. Besides, it's better to beef up other Attributes like Strength and Constitution in the beginning. Just because of this and that bonus XP you get when you have her in party,she isthe most useful companion in my opinion. There are three different potential starting classes to pick from. Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Or is it temporary until you get robes? This guide is inspired by my "Potentially optimal consular build," which was posted on Reddit in April 2018 and has been viewed over 23,000 times. The guardian build is a strength-based melee fighter with buffs. INT is fairly worthless on a guardian. How do you ensure that a red herring doesn't violate Chekhov's gun? Ill talk about Fury later. Wow! The player can also choose to forgo conventional weaponry at a certain point and rely on force powers to vanquish the enemy, or simply use the power of charisma or stealth to defeat the enemy. If you would like to know more about the how and why, please see the Helpful Information and Useful Resources sections of this site or contact me with questions. This build primarily uses blasters, but when enemies get too close, switch to a lightsaber. Players can choose from a range of active and passive Feats that will aid them on their journey. As far as powers go its completely up to you, but seeing as how you seem to be into a light side build with little to no wisdom (being the strongman build) id focus on getting mainly light side powers but up to you. Pocket Tactics is the world's number one mobile games site. All trademarks are property of their respective owners in the US and other countries. Wound Last ranks damage is really awesome, especially when youll notice that even if enemies resist this Power, theyll still get the DoT if only for half of the damage. Honestly your kinda build won't be very useful skill wise so you can invest your points wherever you'd like. That's great, but he can't wear robes, which means the best armor he can wear and still cast all force powers is the Miner Outfit, which provides an amazing 1 point of defense and no other bonuses. Why are physically impossible and logically impossible concepts considered separate in terms of probability? Status effects can quickly turn a would-be victory into a crushing defeat. However, players won't be missing anything critical by keeping this stat low. Just count with fact that it will eat your poor Force Point really fast. My drill is the drill that creates the heavens! Armor: Corellian Powersuit (Strength +2, Defense 10) It doesnt heavy any Dexterity Bonus, but that really shouldnt bother you. Two-weapon fighting lets players dual wield blasters which is what players want. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. So after all these years I discovered something I didn't know. I don't know if you are mistaking my recommendation of avoiding Guardian as a starting class as bashing Weaponmasters or not, but that's not what I was saying. Why is this sentence from The Great Gatsby grammatical? This build starts with the Scout class, and then uses the Sentinel Jedi class. The Jedi class in this build is the Sentinel. For your crystals i always use my characters unique crystal and the Solari Crystal +3 damage +3 attack and 1-8 damage on dark side opponents. Kind of an Eldritch Knight kind of thing. Light side is the most optimal way to build a consular, whereas dark side builds will be much less effective. Once all the cosmetic choices have been made at the Character Creation screen, players must choose their starting Attributes. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. KOTOR II Guardian Guide (Originally by SirCerberus). Star Wars: Knight of the Old Republic is currently available on PC, PlayStation 5, Android, iOS, and Nintendo Switch. His Tech Specialist levels also don't stack with his Jedi Guardian levels for the Unarmed Specialist feat, which means he'll be at least 6 levels behind on his unarmed damage. If you believe your item has been removed by mistake, please contact, This item is incompatible with STAR WARS Knights of the Old Republic II: The Sith Lords. The best Kotor 2 builds for each class. Consular. It allows for easily tripling the damage of weapons, and shouldn't be underestimated. The Consular's bonus force powers work well with this build too. Heal While itsLightside Power, it will come in handy sometimes. My lightsabers and melee weapons do about 37.5 damage per strike (level 22, I had to play around with equipment to get enough skill equipment to craft the best stuff), 5 strikes per round (4 in Kreia's case, but you've got to love the extra XP), while he will be restricted to 1 attack per round. The Speed Demon build is designed to speed across the battlefield with such speed that the enemy won't know what hit them. Youre the tank of your group, but that doesnt mean you cant deal tons of damage. That is a master with the lightsaber that can zip around during a fight dispatching enemies with a swing of their lightsaber. Dump any Skill Points into these two categories, although investing in Persuade as much as possible is recommended. Definitely like the build as it is pretty similar to the first KOTOR which is what I was hoping to continue. Throwing some Kill and Insanity will reduce the numbers of your opponents pretty easily so you could cut them down with your lightsaber. Gains a bonus of + 4 or + 5 with a minimum dexterity of 18. Harry Slater Your go-to destination for all things mobile gaming. Star Wars: Knights Of The Old Republic 2 - Best Guardian Build, Pokemon Scarlet and Violet DLC Expansion Pass, Star Wars: Knights Of The Old Republic 2 - How Long To Beat, Star Wars: Knights Of The Old Republic 2 - How To Unlock HK-47 As Fast As Possible, The Best Companions In Knights Of The Old Republic 2, Games With The Best Mods Available, Ranked, Hogwarts Legacy Player Hits Conjuration Cap By Building Absolutely Stunning Vivarium, Hogwarts Legacy: Where to Find All Demiguise Statues. Wisdom and Constitution should also be raised. Dexterity isn't as important as Strength, although it still needs some attention during Character Creation. Dont worry about support powers for your main character, but no make sure you give them to the NPCs in your party if you choose a Jedi Guardian. One type of build that many players don't try is a character that uses explosives as their main weapon. The choice of Force powers will depend on the Jedi Exile's alignment. I've used this build in over half my runs- out of nearly 200 hours of gameplay- and it works on every difficulty, easily defeating all enemies and bosses. It's worth noting that Class Skills cost 1 Skill Point to increase, while Cross-Class Skills cost 2 Skill Points to increase. This guy is tank, but dont be fooled, he can deal as much damage as he can take, maybe more. How can I tell companion influence level in KotOR 2? Anything else was basically 2 power attacks, no questions asked. The moment you actually build your character like this and notice huh wait there are still two points to spend for attributes. Also if you REALLLLY want to use force powers and nothing else you should pick dark side. Used with force speed ( maxed out ) you gain + 4 to defense and + 2 in attacks per round. Force Powers are simple. To subscribe to this RSS feed, copy and paste this URL into your RSS reader. It's understandable, this is a Star Wars game that lets the player create and play a Jedi. strength dex cons ?! Excellent build. Browse other questions tagged, Start here for a quick overview of the site, Detailed answers to any questions you might have, Discuss the workings and policies of this site. This item will only be visible to you, admins, and anyone marked as a creator. guys. This build is considered one of the strongest available by players, and gives a good balance between combat, non-combat, and Jedi abilities. what do you recommend having in your party ?! And general advice for someone playing as one in KOTOR II? If the player can pull this off, though, they will be rewarded with the option of making a super-powered Jedi character. Mark Hospodar has been an avid gamer ever since he fired up the original Medal of Honor on his PS1. The consular build focuses on area damage (Force Lightning) and buffs with moderate melee capabilities. How can I make Bao-Dur an effective Jedi Guardian? Stuff that ups your STR is nice. Reddit and its partners use cookies and similar technologies to provide you with a better experience. A higher Constitution means more Hit Points, so player characters can expect to stay alive longer. This is mainly for its Rapid Shot ability, but also the Implants. The player should remain at level three until after Taris. i like to use Thon or Area Jeths robe, The Quickness D package, Stabilizer mask, Ceremonial shield and Ossluks gloves (cause i feel bad for the lil bug). I uhMust have forgotten to reply to this. Am I understanding Kreia's lore about Revan correctly? As for weapons, you're right in your intuition that Unarmed is probably the way to go - especially if you can hold back his level to 6 before switching him over to a Jedi, as his Shield Breaker ability will more than make up for the lost damage to a few levels. By clicking Accept all cookies, you agree Stack Exchange can store cookies on your device and disclose information in accordance with our Cookie Policy. If you want to go for more Defense than go for Mandalorian Assault Armor, but the Strength bonus is more useful than +3 Defense. 'Just make sure you have it after you have gotten the, I find if one shouts pew pew pew then one is percived to be effective by distracting oneself, an others that may be watching. Acidity of alcohols and basicity of amines. Both builds will trivialize the end boss. Arqade is a question and answer site for passionate videogamers on all platforms. It only takes a minute to sign up. His amazing 10 dextery also means he'll be getting hit a lot if he wears the Miner Outfit. The Guardian is all about combat. You can maximise your force powers using high wisdom and charisma while giving you an incredibly high critical hit ratio and defence through high dexterity. Since players only have a limited number of points to allocate to these. This is an attempt to grind out a min maxed soldier guardian build that pushes 13 persuade and 17 repair just because. However, his love of gaming has never dissipated over the years. As youll gain levels, raise your Constitution to 18 so you could use the best Implants and then go pure Strength. Star Wars: Knights of the Old Republic 2 builds | Pocket Tactics. Each grenade is suited for a different purpose. One of the most important choices you have to make in Star Wars: Knights of the Old Republic 2 is the type of character youre going to play as. This does not, however, mean this build is weak against other foes. Since players only have a limited number of points to allocate to these Attributes, this is an important decision. Welcome to the Optimal Guardian/Consular guide for Star Wars: Knights of the Old Republic, written by /u/TangoSierraFan. This build uses the Scout class combined with the Sentinel Jedi class. I have conducted scholarly research on, and written about, the use of ballooning for reconnaissance purposes during the U.S. Civil War, tort reform, voter initiatives and referendums, the formation of civilization, Ancient Rome, Mesopotamia, and the major religions. Charging headlong into battle, lightsaber swinging wildly, is one strategy in KOTOR. I still wouldn't take him past level 10 or 12 as a tech at an absolute maximum though. This is a good build to spend some (17) points on Repair to get HK 47. That said, if you need him to be a skilled tech specialist, you can do okay giving him a single lightsaber and focusing on feats like Dueling and Toughness - at that point, he's basically a tank, and you'll want to emphasize his survivability. You will be dependant on her for most of the game and by the time she will be "unavailable" to you, your Fury will give you +2 Attacks, so you will not have a use for Speed anymore. Followers 0. Connect and share knowledge within a single location that is structured and easy to search. Well, thats everything. What happens in KOTOR 2 if I kill one Jedi Master and spare 2?