Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. Yes. Basically, traits are modifiers, both positive and negative, that can be chosen during character creation in the form of occupations, aka hobbies. -1 fitness, Description: Reduced running speed, low endurance and prone to injury. This one will really depend on the type of character you want to play and which version of the game you are playing. It doesnt make your attacks less powerful or anything like this. High Thirst (water is trivial unless you have month-long drought) Underweight (just gorge yourself on perishable food before the power goes out) Hemophobic (just wash your clothes) Smoker (this is a positive trait disguised as a negative one) Prone to Illness (free points; just don't sit out in the rain naked for hours) Create an account to follow your favorite communities and start taking part in conversations. 4 & 5- Always worth considering when making a new character. Fitness is hard to level. Multiple presets can be made to save a combination of a profession and multiple other traits which offer utility to the players that are eager to get right into the action. Best Positive Traits in Project Zomboid Build 41, How to cure and fix Nervous Wreck moodle in Project Zomboid, How to barricade and board up windows in Project Zomboid, All Project Zomboid Moodles and how to deal with them, All comments must be on topic and add something of substance to the post, Do not attempt to start a poll in the comments, We reserve the right to remove a comment for any reason, Do not impersonate a staff member or influencer. Very useful for finding Axes and Sledgehammers. Please read the following rules before commenting: Save my nickname and email in this browser for the next time I comment. Free points. Negative Traits That Can Go Away :: Project Zomboid Yes thats right. Ive told my friends who are new to the game to take thick-skinned to start off with until theyre more comfortable to take the training wheels off. Unfortunately you arent able to get this trait if your character has the Veteran job as this removes panic from your character completely. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. Overpriced but underrated IMO. If an attack is blocked the damage is simply negated. If you're not a Burglar (or Police) it's a very good pick. -2 Fitness, Description: Low strength, low endurance and prone to injury. Axe and long blunt boosted, 2 great weapon choices. You will amass a whopping 8 points to use on some other positive traits as well. This trait would be a hard sell even as a negative. Fit/Stout are a waste of points because the huge bonuses trigger at 9+ so you're paying 6 pts for very marginal benefits and to top it all off 7 strength is actually possible to grind out via exercise without hating yourself, especially if you already start with 5 base. I'm considering taking hearty appetite next time. Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. No one can fight . This is a real challenge to start with and a pain in the ass to raise your fitness. Unfortunately most of the traits are broken, some not really working at all or doing things completely different than they say in the descriptions. The combo costs 2 points net for 1 str, 1 axe and 1 sprinting. YouTuber Retanaru also posted a great video breaking down some of the best traits to use that you can see here. Create an account to follow your favorite communities and start taking part in conversations. Thanks for posting your list! MUST HAVE Negative Traits - Project Zomboid Swayed 2.04K subscribers Subscribe 6.2K views 2 weeks ago #0121 Give these Negative Traits a try and tell me what you think! Save my name, email, and website in this browser for the next time I comment. I always like to see how other peoples play styles since the game is so customizable. Foraging is useful. There is a great video out there about it and TLDW, its only use is if you pass a window the zombie has a slightly less chance of seeing you, but if u r in the open, forget it. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? Smoker means that the longer your character goes without smoking the more gradually unhappy they will get. #projectzomboid #zomboidI wanted to try another challenge in Project Zomboid, so I decided to see what it would be like to create a character with (almost) a. Short Sighted: 4/5 I think even when it is functioning (I think it doesn't do anything right now). How do Project Zomboid traits work, exactly? Whenever a zombie performs an attack the player has a chance to block it. It's something experienced players could consider, but even then I think it's mostly viable for longer range weapons like spears and long blunt, since I think less blood gets on the character. New comments cannot be posted and votes cannot be cast. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Long-term, these traits can be great for getting some of the good traits. Stress from being bloody is annoying and can be an issue unless you have a lot of water collectors or are set up by a river. As these two are pretty similar to each other i thought id bring them both under the same category. Reddit and its partners use cookies and similar technologies to provide you with a better experience. Some traits in Project Zomboid can't be picked at the same time, however, you can pick both Underweight and Fit, which seem to cancel each other out. May get you killed from sneaky back attack zombies. All rights reserved. Reddit and its partners use cookies and similar technologies to provide you with a better experience. 3- Depends on how you want to play. Everything in this skill is either learned quickly through the foraging skill, or through a fairly easy to find magazine. It's great, I don't know why you think it's bad. That fire officer + underweight combo is pretty awesome. Grinding out strength and fitness is such a chore and almost impossible at the higher levels so Ill at least take either Strong or Athletic, if not both. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. Traits - PZwiki I think speed demon also increases your gas consumption so thats yet another reason not to take it. High Thirst is easily fixed with a bottle of water. This one is pretty easy to mitigate by simply eating a lot of food once you are playing the game. Stops you from reading skill books, massively reducing your skill XP gains. This in turn will help your character not to get panicked as quickly. Remember now, try the sledgehammer then post your questions. Plus the fact that each of them gives you 10 whole points to spend on skills is wild. Some people don't care though hence why in the middle at 3/5. Taking the Fire Officer profession with one of these allows you to take underweight without affecting the bonuses of high level strength and fitness. I'd rate it much higher, especially for newer players as it will help prevent deaths. When you're trying to coral zombies, Keen Hearing let's you see how far zombies are following behind you without having to constantly spin around and risk having the slow down let them catch you. Considering that cabbages are the main/only good crop to grow you need few squares of land to grow cabbage, and if you're farming is high it just means you need to plant slightly less crops, which already doesn't take up much space. Every traits related to weight and fitness/strenght can evolve/go away. Increases fuel consumption by 100%. I don't see very many discussions on this topic, and the wikis are barren with which traits can go away aside from those as a result of the recent Fitness update. Must have for people wanting to use axes as their main weapon. Short Sighted only affects foraging radius and makes no difference to actual perception sight. Negative Trait 1: High Thirst Points Redeemed: 6 Description: Needs more water to survive Starting the list off with one of my favorite negative perks it is time to talk about high thirst. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . The only real issue would be sleeping but you can just choose a base with a big enough room to place a bed in. You can test this all out using the debug mode of PZ. Best character builds in Project Zomboid | Rock Paper Shotgun Thanks for the list and the explanations. Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. Of course things like cats eyes will be more useful when the world is set to pitch black nights, and other perks have specific uses to peoples playstyles so you may find them occasionally more useful than I may have rated them. Here is some of the best negative traits in Project Zomboid. Because of this, it's an easy +4 points that can be used to get an extra positive trait. Also makes vehicles louder. Don't really need it if you have a profession that gives maintenance though. When you want to be a peace-loving character, it makes you less likely to kill zombies with a weapon, but it's a nice trait to debuff your character with. Pacifist. It's entirely unnecessary. So over time your panic generation decreases so it kinda goes away, also you can stand outside and click on something to sleep on and it'll work, you can also speed up time and your panic will go down, then right click sleep. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not . Cookie Notice The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. I like it, but more importantly a lot of other people consider it very useful as well. I can recommend using agorophobic and Adreneline junkie so you run much faster while outside at the trade for being panicked. For example, Sunday Driver, Short-Sighted, Slow Healer, Slow Reader, and Weak Stomach are negative traits and if you don't have a good combination of the best positive and best negative traits in Project Zomboid, you will have a hard time. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Handy - little carpentry boost, considering additional construction health there won't be random hordes of zombies coming to your base late into the game, so no real need for more durable constructions in SP. Good with adrenaline junkie, but panic can really screw you over in combat. Seriously, getting both of these will be a slog at the start but thanks to the new exercise system introduced into the Build 41 version of the game you can get your fitness level up by utilizing it. I imagine most players that die in combat die because they weren't backing away fast enough. You can simply plant a couple more crops to get the same effect. Costs - 2 points (reduces points) Effect - Increases reading speed by 130%. Create an account to follow your favorite communities and start taking part in conversations. So even if it was hard to level it would still be bad. This is honestly a very great perk worth considering, especially for only 4 points. 2 Skills boosted, but there are probably more useful perks you can take. Like I can be facing forward and hear an out-of-place moan and know that there's a zombie behind me but still not in my perception circle. Both of these traits will make your character pretty much useless when it comes to running around or doing anything at the start of the game. The end result is usually pulling a few more zombies than you would without the trait, making it a decent negative trait for a combat build. This trait is pretty good for exactly the same reasons as underweight. This list will show you my personal favorites and make you think of some traits you didn't consider before. Go right ahead! Because of this I'd personally put it at 2, but I won't dispute a 3 too much simply because for whatever reason other people somehow find it to be useful. The problem being, this is per tick, so if you're on a tile for 9 ticks and there is a 92% chance, you'll almost always likely be seen regardless, because it's not a 92% chance the whole time, it's 92% chance per tick which happens extremely fast in terms of gameplay. Press question mark to learn the rest of the keyboard shortcuts. Best of all you get a whole 6 points at your disposal to spend. Becomes a less of an issue with fast learner, but having high levels in weapon skills is essential for combat. Tldr get outdoorsman if you get prone to illness and thin skinned. Of course, some are rendered irrelevant by the extreme end game: Slow reader is not relevant after all books have been read, neither is slow learner after all skills are maxed out / max level is reached. -4 Fitness, Very Underweight: Very low strength, very low endurance and prone to injury. The name of the game is avoid being attacked at all costs since any damage from a zombie can be a death sentence. https://discord.gg/theindiestone, Press J to jump to the feed. You can gain a couple levels in them by just watching TV in the first 9 days. Leveling farming is kinda easy, just read a farming book and collect the crops. Conspicuous doesn't really make much of a difference; Zombies that look in your direction can and usually will spot you anyway. What are traits in Project Zomboid? ._9ZuQyDXhFth1qKJF4KNm8{padding:12px 12px 40px}._2iNJX36LR2tMHx_unzEkVM,._1JmnMJclrTwTPpAip5U_Hm{font-size:16px;font-weight:500;line-height:20px;color:var(--newCommunityTheme-bodyText);margin-bottom:40px;padding-top:4px;text-align:left;margin-right:28px}._2iNJX36LR2tMHx_unzEkVM{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex}._2iNJX36LR2tMHx_unzEkVM ._24r4TaTKqNLBGA3VgswFrN{margin-left:6px}._306gA2lxjCHX44ssikUp3O{margin-bottom:32px}._1Omf6afKRpv3RKNCWjIyJ4{font-size:18px;font-weight:500;line-height:22px;border-bottom:2px solid var(--newCommunityTheme-line);color:var(--newCommunityTheme-bodyText);margin-bottom:8px;padding-bottom:8px}._2Ss7VGMX-UPKt9NhFRtgTz{margin-bottom:24px}._3vWu4F9B4X4Yc-Gm86-FMP{border-bottom:1px solid var(--newCommunityTheme-line);margin-bottom:8px;padding-bottom:2px}._3vWu4F9B4X4Yc-Gm86-FMP:last-of-type{border-bottom-width:0}._2qAEe8HGjtHsuKsHqNCa9u{font-size:14px;font-weight:500;line-height:18px;color:var(--newCommunityTheme-bodyText);padding-bottom:8px;padding-top:8px}.c5RWd-O3CYE-XSLdTyjtI{padding:8px 0}._3whORKuQps-WQpSceAyHuF{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px}._1Qk-ka6_CJz1fU3OUfeznu{margin-bottom:8px}._3ds8Wk2l32hr3hLddQshhG{font-weight:500}._1h0r6vtgOzgWtu-GNBO6Yb,._3ds8Wk2l32hr3hLddQshhG{font-size:12px;line-height:16px;color:var(--newCommunityTheme-actionIcon)}._1h0r6vtgOzgWtu-GNBO6Yb{font-weight:400}.horIoLCod23xkzt7MmTpC{font-size:12px;font-weight:400;line-height:16px;color:#ea0027}._33Iw1wpNZ-uhC05tWsB9xi{margin-top:24px}._2M7LQbQxH40ingJ9h9RslL{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-actionIcon);margin-bottom:8px} Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. Underweight has a similar penalty, it makes your attacks deal less damage. Unless TIS changed something Poor Eyesight is permament, used to pick that one and survived for couple of months and it didn't go away but it was long time ago in a galaxy far, far away What about if you quit smoking? Project. You can diet your way down to a healthy weight fairly easily, but it prevents you from taking + fitness traits, and reduces your fitness by 2. ._12xlue8dQ1odPw1J81FIGQ{display:inline-block;vertical-align:middle} Panic cancels out boredom, turning claustrophobia into a big-brain strat. Due to the fact that once you are bitten you are infected anyway, I always end up grabbing thin-skinned. Conspicuous: 3/5. @keyframes _1tIZttmhLdrIGrB-6VvZcT{0%{opacity:0}to{opacity:1}}._3uK2I0hi3JFTKnMUFHD2Pd,.HQ2VJViRjokXpRbJzPvvc{--infoTextTooltip-overflow-left:0px;font-size:12px;font-weight:500;line-height:16px;padding:3px 9px;position:absolute;border-radius:4px;margin-top:-6px;background:#000;color:#fff;animation:_1tIZttmhLdrIGrB-6VvZcT .5s step-end;z-index:100;white-space:pre-wrap}._3uK2I0hi3JFTKnMUFHD2Pd:after,.HQ2VJViRjokXpRbJzPvvc:after{content:"";position:absolute;top:100%;left:calc(50% - 4px - var(--infoTextTooltip-overflow-left));width:0;height:0;border-top:3px solid #000;border-left:4px solid transparent;border-right:4px solid transparent}._3uK2I0hi3JFTKnMUFHD2Pd{margin-top:6px}._3uK2I0hi3JFTKnMUFHD2Pd:after{border-bottom:3px solid #000;border-top:none;bottom:100%;top:auto} It doesn't just make noises louder for you, but specifically gives you eyes at the back of your head (short range). Don't stand in the cold and rain and you will be fine. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Prone to illness + outdoorsman somewhat cancel out for +2 points. Just fast forward time. This will only really become a problem if you are playing in a multiplayer server. Obviously you wont be able to take these traits together but you can match it with others that reduce fitness as well. I'll pose this question to you all so that a list may be compiled: what are all the negative traits that can go away with time? I always take wakeful so I have more time for zombie stomping in a day. Just watch life and living and read books for the first week to level cooking. 142. Gymnast is S tier just like athletic. Most persist. ._2FKpII1jz0h6xCAw1kQAvS{background-color:#fff;box-shadow:0 0 0 1px rgba(0,0,0,.1),0 2px 3px 0 rgba(0,0,0,.2);transition:left .15s linear;border-radius:57%;width:57%}._2FKpII1jz0h6xCAw1kQAvS:after{content:"";padding-top:100%;display:block}._2e2g485kpErHhJQUiyvvC2{-ms-flex-align:center;align-items:center;display:-ms-flexbox;display:flex;-ms-flex-pack:start;justify-content:flex-start;background-color:var(--newCommunityTheme-navIconFaded10);border:2px solid transparent;border-radius:100px;cursor:pointer;position:relative;width:35px;transition:border-color .15s linear,background-color .15s linear}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D{background-color:var(--newRedditTheme-navIconFaded10)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI{background-color:var(--newRedditTheme-active)}._2e2g485kpErHhJQUiyvvC2._3kUvbpMbR21zJBboDdBH7D._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newRedditTheme-buttonAlpha10)}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq{border-width:2.25px;height:24px;width:37.5px}._2e2g485kpErHhJQUiyvvC2._1asGWL2_XadHoBuUlNArOq ._2FKpII1jz0h6xCAw1kQAvS{height:19.5px;width:19.5px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3{border-width:3px;height:32px;width:50px}._2e2g485kpErHhJQUiyvvC2._1hku5xiXsbqzLmszstPyR3 ._2FKpII1jz0h6xCAw1kQAvS{height:26px;width:26px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD{border-width:3.75px;height:40px;width:62.5px}._2e2g485kpErHhJQUiyvvC2._10hZCcuqkss2sf5UbBMCSD ._2FKpII1jz0h6xCAw1kQAvS{height:32.5px;width:32.5px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO{border-width:4.5px;height:48px;width:75px}._2e2g485kpErHhJQUiyvvC2._1fCdbQCDv6tiX242k80-LO ._2FKpII1jz0h6xCAw1kQAvS{height:39px;width:39px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO{border-width:5.25px;height:56px;width:87.5px}._2e2g485kpErHhJQUiyvvC2._2Jp5Pv4tgpAsTcnUzTsXgO ._2FKpII1jz0h6xCAw1kQAvS{height:45.5px;width:45.5px}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI{-ms-flex-pack:end;justify-content:flex-end;background-color:var(--newCommunityTheme-active)}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z{cursor:default}._2e2g485kpErHhJQUiyvvC2._3clF3xRMqSWmoBQpXv8U5z ._2FKpII1jz0h6xCAw1kQAvS{box-shadow:none}._2e2g485kpErHhJQUiyvvC2._1L5kUnhRYhUJ4TkMbOTKkI._3clF3xRMqSWmoBQpXv8U5z{background-color:var(--newCommunityTheme-buttonAlpha10)} Same thing with under/overweight. But let me convince you why pacifist is a good choice. .LalRrQILNjt65y-p-QlWH{fill:var(--newRedditTheme-actionIcon);height:18px;width:18px}.LalRrQILNjt65y-p-QlWH rect{stroke:var(--newRedditTheme-metaText)}._3J2-xIxxxP9ISzeLWCOUVc{height:18px}.FyLpt0kIWG1bTDWZ8HIL1{margin-top:4px}._2ntJEAiwKXBGvxrJiqxx_2,._1SqBC7PQ5dMOdF0MhPIkA8{vertical-align:middle}._1SqBC7PQ5dMOdF0MhPIkA8{-ms-flex-align:center;align-items:center;display:-ms-inline-flexbox;display:inline-flex;-ms-flex-direction:row;flex-direction:row;-ms-flex-pack:center;justify-content:center} Will hurt your stealth a bit, but not too much. This means that the player can start the game with only negative traits if they choose to do so, but if the player wants positive traits they will have to make some compromises. Underweight is your friend. I play with darker nights so Cat Eyes is one that I always take. Despite Project Zomboid's slow healing ability, it is actually an enjoyable negative trait. ._1sDtEhccxFpHDn2RUhxmSq{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex;-ms-flex-flow:row nowrap;flex-flow:row nowrap}._1d4NeAxWOiy0JPz7aXRI64{color:var(--newCommunityTheme-metaText)}.icon._3tMM22A0evCEmrIk-8z4zO{margin:-2px 8px 0 0} This Negative trait can also be mitigated by simply ensuring you cook your food correctly in Project Zomboid. Reduces sound. This will keep your high tier weapons usable for longer. I used to not run it, but I think I'll always run it in the future ever since using it. I'll start with the ones I've been able to determine: Feeble Obese Out of Shape Overweight Poor eyesight . Overweight stops you from taking fitness bonuses, but underweight reduces your fitness by one. The 10 Best Negative Traits in Project Zomboid - Build 41 For only 2 points, this trait is a steal. And when You have 9 fitness it's not going to cause any problems, so probably even 4/5 if you have 9 fitness. Valve Corporation. Then again it isnt the worst thing in the world to only be restricted to large houses at the start of the game. Again you probably don't know how detection works in the game. This can be an issue though if do get surprised by an enemy (which can happen often in Project Zomboid), but as long as you are a stealthy player you should be fine with Thin-Skinned! It makes getting bitten extremely easy. Avoid. Best Character Builds in Project Zomboid [Final - Theglobalgaming.com Keep up the good work. I'd love to hope in Discord and go over some mechanics of the game in debug mode while streaming if anyone is curious! They need to give it more features and make it much stronger. I mostly agree with you, with differences probably coming from differences in play style. 7. First Aid is such a brokenly bad skill it shouldn't even be in the game currently. Horrible. How good this is, is up to you. This perk isnt working at all as of the time im writing this, so its free points. The effects of this trait will eventually get better and better as you play through the game. 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